New Super Luigi U Cemu Crash Average ratng: 3,6/5 7633 reviews

Game title (click for details) Cemu Ver. Compatibility Last updated.

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New Super Luigi U

Developer(s)Nintendo EAD
Publisher(s)Nintendo
SeriesSuper Mario
Release date(s)JP June 19, 2013
NA June 20, 2013
EU June 20, 2013
AUS June 21, 2013
Genre(s)Platformer
Mode(s)Single-player, Multiplayer (5)
Input methodsGamePad, Wii Remote, Pro Controller, Classic Controller
Compatibility
GameIDs
See also..

Search Google
Wikipedia page

New Super Luigi U is a spinoff title in the successful 'Super Mario Bros.' franchise. Based directly on 'New Super Mario Bros. U,' it features 82 new levels designed specifically for 'The Year of Luigi.' Luigi and his Toad friends can jump higher and slide longer than their Mario counterparts.. Oh, and they have a new invincible ally, Nabbit! While the game was initially only a digital add-on for owners of New Super Mario Bros. U, it got its own physical release less than a month later.

  • 1Known Issues

Known Issues

External files

Both New Super Mario Bros. U and New Super Luigi U require four files not provided by the emulator to pass the start screen:

Riot police bending billie stick youtube

filenamesize in bytes
FFLResHigh.dat3,871,104
FFLResHighLG.dat3,856,000
FFLResMiddle.dat1,490,368
FFLResMiddleLG.dat1,489,600

These files must be dumped from your Wii U. You can use the online guide but in the end dump the required files from the path:

put them in the same path in your cemu mlc01 structure.

AMD Radeon crash on recent drivers

  • Possible crash on title screen before the save file selection screen. Fixed by reverting AMD drivers to 17.10.3 at most (older versions work fine too) (not tested on Luigi. U, only in Mario).
  • Another fix *might* work under Cemu 1.11.6 and above for *some* AMD cards by turning off separable shaders (using conventional shaders instead).

Configuration

The game does not require non-default settings to run properly. There are graphic packs available.

Gameplay Vidoes

Look at how slow that is! And that audio.. Bah! That just won't do.
Fortunately for us, Cemu has progressed nicely over the past few months, to the point where NSLU is possibly the best running game in Cemu to date!
Cemu Emulator 1.12: New Super Luigi U Gameplay Nintendo Wii-U (EmulatorSpot)

Testing

Testing
1.4
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.5
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.6
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.6.1Windows 10EUAMD A8 5500 @ 3.2GHzAMD Radeon HD 7560DReaperDeath50-60PerfectOverworld runs at 30FPS, in levels it runs between 50-60 depending on how much is happening.
1.6.3Windows 10EUAMD A8 7410 @ 2.20GHzAMD Radeon R7 M440Lsc23-60PlayableSome objects shaking while Luigi running.
1.7
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.8
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.9
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.9.0cWindows 10EUIntel Core i5-4590 @ 3.3GHzNvidia GTX 1070Slappy60PlayableLag during cutscenes but other then that the game ran smooth at 60fps (was using CEMUHook).
1.12
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.12.0dWindows 10EUIntel Core i7-4790K @ 4.2GHzNvidia GTX 970 OC0zone60PerfectI completely finished the game (5 stars on the savefile) with no issue. I've been using No Anti-Aliasing and 2K Graphic packs, Cemuhook and this Shader Cache.
1.12.2dWindows 10EUIntel Core i5-6500K @ 3.5GHzAMD RX 480 4GbMarkel60RunsIf you play with a AMD GPU it's impossible to play after the title screen, even after installing the necessary files.
Retrieved from 'https://wiki.cemu.info/index.php?title=New_Super_Luigi_U&oldid=10242'

New Super Mario Bros. U is a side-scrolling platform game, and a launch title for the. It is the fourth and latest installment in the series, a sub-series of the parent platformer series. As the sequel to, the game is a follow-up game of. Released on November 18, 2012 in North America, November 30th in Europe and Oceania, and in Japan on December 8th, it is the first Super Mario series game to be released as a launch title for a home console since. An expansion pack for this game was later released in 2013, titled.Based upon the tech demo shown at E3 2011, the game uses new, more detailed background styles and models and introduces the Flying Squirrel power-up, acquired by and his friends from an item called the, as well as utilizing the Wii U GamePad in.The game was originally purchasable at the, requiring 2301.7 MB (approx.

2.25 GB) to be downloaded, but with the retail release of, it is no longer possible to purchase New Super Mario Bros. U as a standalone game.A port titled was released for the in 2019, and once again contains both New Super Mario Bros.

U and New Super Luigi U. The Mario Bros. And Toads about to be hit by the.Right after the events of (but not the events of ), and are with in dining together. And the suddenly arrive in their, with the former sporting a, that smashes and launches the brothers and the Toads away from the castle. Mario and his friends crash into the, launching through the area. They then tumble out of the tree, passing a and, while they're at it, and look into the horizon to see Bowser beginning a siege on Princess Peach's Castle, setting the Mario Bros.

And the Toads to go on a new adventure and save Princess Peach.As the game progresses, the view occasionally shifts to Peach's Castle, showing the flags being replaced by Bowser's flags, and the castle being surrounded by a thin tornado-like cloud that is made thicker, entirely obscuring the castle. Mario, Luigi, Yellow Toad, and Blue Toad also have to deal with Bowser's forces, including the Koopalings, and, who occasionally attacks the heroes with his father's airship. None of them is enough to stop the heroes from progressing, and Bowser Jr. Causes the airship to crash after making the mechanical hand punch through it.

Crash

After reaching Peach's Castle and defeating Bowser, the group moves onward, but Bowser Jr. Appears and urges Magikoopa to spread his magic across the area. After heading to the castle exterior, Mario and the others see Peach in a tower.

Before they can save her, she is locked inside and Bowser appears, now at a giant size. Eventually, Bowser is defeated and Bowser Jr. Runs away in fright.

Mario (or whomever delivered the final blow to Bowser) gets to Peach and bows down to her, and is then kissed by her, to their shock and delight, as the clouds surrounding the castle disappear, restoring it to its former state.Outside the castle, the Koopalings and Bowser Jr. Are fleeing on the airship as Bowser recovers. Noticing the escaping airship, he climbs up onto one of the castle towers and leaps onto the ship, but his additional weight causes it to plummet into a hill nearby; they then fly away hanging on to Bowser Jr.' S while Mario and Blue Toad watch. They then turn back to the others, who are cheering, with Mario delivering a final victory pose.Gameplay features.

Mario in his suit, in.New Super Mario Bros. U is a platform game which plays very similarly to that of past New Super Mario Bros. Games, especially, with the return of the 4-player multiplayer functioning identically to the game, while most of the elements and design found in the game make heavy reference to. Many other gameplay elements from the Wii game, such as the, and the bubble function, also return. In certain modes, players can play as their, including the first player, who can also choose whoever to play as. Power-ups, like the, and the return.

The game also features a new power-up, the, which gives Mario and company a, which lets them glide and grab on to walls.New Super Mario Bros. U features two main controller options: single player using the Wii U GamePad, and single player or multiplayer using Wii Remotes and/or Wii U Pro Controllers; the player can switch controllers at any point between the GamePad and a Wii Remote or Pro Controller by pausing the game, either in a level or on the world map, and selecting the 'Change Controller' option. The game supports up to five simultaneous players, with up to four being able to play as the characters with a Wii Remote or Wii U Pro Controller, and are able to drop in and out at any point while in a stage by pressing on the GamePad and selecting a character, or on the map by pausing and selecting 'Number of Players'. Another player is able to use the Wii U GamePad in what is known as. In Boost Mode, the GamePad player can assist the other players by placing blocks for them to stand on and stunning enemies. Boost Mode can be used at any point when playing with one of the other controllers; when playing with just the GamePad, it supports.After clearing Layer-Cake Desert-1, an enemy called appears and steals an item from a connecting that level, heading back to Acorn Plains-1. When the player enters a stage with Nabbit, the objective is to race him to the goal, trying to catch him before he can get away.

If the player succeeds in catching Nabbit, they are rewarded with a. Replacing the Toad saving in New Super Mario Bros. Wii, Nabbit only appears in one stage in the first seven worlds.The first update to the game added support. With Miiverse functionality enabled, players can read each others' posts on the world map by viewing the map; when not viewing the map a Miiverse post is indicated by a red balloon, generally near a stage, and can be hidden by pressing; when on the World Map while using Boost Mode, the GamePad player can scroll across the map on the GamePad screen and view Miiverse posts.

At certain times throughout gameplay, such as when the player dies several times or reaches the end of a course in a specific way (collecting all the Star Coins, clearing in a certain amount of time, clearing without taking damage, etc.), they are given a prompt to post a message to Miiverse. Players can also see Miiverse posts after they die in a stage.

Miiverse settings can be changed at any point on the world map by selecting the pencil and envelope icon on the bottom right of the pause menu.Controls. Perspective of gameplay, featuring four players controlling the characters with Wii Remotes while a fifth player uses the GamePad in Boost Mode.Like New Super Mario Bros. Wii, the Wii Remote is the primary controller for the game, allowing players to shake the controller to perform a Spin Jump, dismount Yoshi, and pick up objects. However, players can also play the game normally with the Wii U GamePad (single-player only) or the Wii U Pro Controller (after the 1.3.0 update). Click an area to open the relevant article.Unlike previous New Super Mario Bros.

Titles, where the worlds are separated like in, New Super Mario Bros. U has a seamless world map with areas named after different foods and drinks, similar to Super Mario World.

Like New Super Mario Bros. Wii, the Worlds include and that players will encounter in the game. The music changes instruments throughout the world map similar to. Though, like the previous games, there are, and -related levels within each part of the world. And like, the worlds are connected jointly.LevelPreviewDescriptionBossesWorld 1A grassy world with plenty of shrubs, slanted mountains, and the.World 2A desert world with various desserts, such as melting ice creams, giant cakes, and a sea of sand with Moai-like statues called.World 3A tropical world with multiple islands, bubbling water geysers, and a sunken ship. This world can be entirely skipped for Frosted Glacier.World 4A snowy world that takes place at night filled with stars and constellations. This world can be entirely skipped for Sparkling Waters.World 5A rainforest flooded by purple, based on the and from and, respectively.World 6A mountainous world with tall, pillar like mountains.

A cloud train seems to separate this world from the next world.World 7A sky world resembling the foreground of levels in fromWorld 8A grassland area, similar to from the previous New Super Mario Bros. Games, containing mushroom hills and the castle of the princess. It has been taken over by the Koopa Troop and is slowly transformed into Bowser's image until eventually being surrounded by a tornado. By the time the player reaches the castle grounds, it has been transformed into a lava-based area. Princess Peach's castle remains mostly unchanged on the outside but on the inside it is similar to from previous installments.

This world must be completed to beat the game.World 9A secret world unlocked after beating Bowser's final battle. Its levels must be unlocked with the Star Coins collected from all the levels of previous worlds.NoneA small area between Acorn Plains and Sparkling Waters that houses a. It must be unlocked as the same way as Superstar Road.NoneA multiplayer exclusive world found in.NoneYoshis. Mario and Luigi using to get over a.make a return, acting like in New Super Mario Bros Wii. Green is the only color available for Yoshis that the players ride on, unlike New Super Mario Bros. Now has a meter that tracks how many berries he eats, instead of showing a number each time he eats one. As usual, eating 5 makes him lay an egg containing an item.

Like in New Super Mario Bros. Wii, Yoshi cannot leave the courses he appears in.New Super Mario Bros. U also features the return of, having been absent from the Super Mario series since their debut in Super Mario World.

The game features three differently-colored Baby Yoshis, each one with a special ability. They differ from the adult Green Yoshi in terms of gameplay.

Being babies, they cannot be ridden, so characters must carry them throughout the levels. Baby Yoshis also instantly eat almost any enemy that is in front of them. Unlike in Super Mario World, however, Baby Yoshis do not grow into adults after eating several enemies. Two types of Baby Yoshis found on the overworld can be taken into any course, with the exception of, and.Baby YoshiDescriptionBlue Baby Yoshis that blow bubbles from their mouths. Enemies caught in these bubbles will turn into 3, a power-up or a.

These bubbles can also be used as miniature platforms. They first appear on the Frosted Glacier map area.Magenta Baby Yoshis that expand like balloons and gently float in the air. These Baby Yoshis are similar to the power-up, found in. They first appear on the Acorn Plains map area. Additionally, up to 4 players can grab on to one Baby Yoshi, by grabbing their legs.

This slows the player down though.Yellow Baby Yoshis that light up dark areas and can stun enemies with their light attack. These Baby Yoshis act similar to the, found in New Super Mario Bros. Wii, and also from Super Mario Galaxy 2. Unlike the other two Baby Yoshis, the Glowing Baby Yoshis aren not found on the world map, and are only found in courses such as. Instead of following the characters throughout the courses, they give an when reach the end of the levels they appear in.Inventory. The inventory.The world map inventory, seen in and, returns in New Super Mario Bros. U, allowing players to store items that can be used before entering a level.

Unlike the other inventories, this is limited to ten items only. If more items come in, the player will have to discard items from the inventory until they have ten. Players can gain items into their inventory by playing minigames, collecting items on the world map itself, completing an, catching, or finishing a level with the final two digits of the time matching.Extra modes. Small Mario playing through a Time Attack stage in Challenge Mode.In addition to the main adventure, New Super Mario Bros. U features three additional bonus modes to play. The first of these is, in which players must complete a given objective on a given stage, some within a specific time limit.

In most cases after the player completes a challenge they are ranked with a medal depending on how well they did. There are five types of challenges: Time Attack, Coin Collection, 1-Up Rally, Special, and Boost Mode.Another mode is, where players have to reach the end of two or three selected stages in the lowest possible time, similar to the mode featured in. Unlike Coin Rush, the stages scroll automatically, meaning the player has to keep up with the stage, which speeds up every time they collect coins.from New Super Mario Bros. Wii is also available. However, in this version of the mode players can be grouped into teams against each other or play free-for-all, rather than just the latter. The Wii U GamePad can also be used for, in which the GamePad is used to customize the coin placement in the.Characters Playable. The, which is a returning item.ReceptionNew Super Mario Bros.

U has received generally positive reviews. The game currently maintains an 84 average on both Metacritic and GameRankings. GameXplain gave the single-player and multi-player modes 4 stars out of 5, IGN gave it a score of 9.1 out of 10, EGM gave a score of 9/10, Joystiq gave it 4.5 stars out of 5, Polygon and Destructoid gave the same score of 8.5/10, VentureBeat gave it a score of 83/100 (83%), Games Radar gave it 4 stars out of 5, and Gamespot gave a score of 8.5.The game has been praised for its balanced gameplay and challenge mode, with IGN's Rich George describing it as 'the best thing to come to Mario's world since 3D', while criticizing it as not pushing the Wii U's visuals and audio potential. He also stated, 'though it doesn't necessarily redefine Nintendo’s iconic hero, it still manages to capture the sense of carefree adventure that many of us felt as kids.' He also criticized the game's 'weak graphics and audio, plus the return of the irritating chaotic, bouncy multiplayer mode.' He praised the progressing difficulty in the game and the additional difficulty of Challenge Mode.ReviewsReviewer, PublicationScoreCommentJim Sterling,8.5/10'New Super Mario Bros. U is a great little platformer that kicks off the Wii U launch with a bang.

Players know exactly what they're getting with this one - an entertaining and incomplex bit of gaming that provides challenge and smirks in equal measure. While certainly a 'safe' game to launch with, it is by no means unremarkable, and the only people who would fail to have fun are those with a fundamental aversion to Mario or platformers in general. Literally everybody else would find it incredibly difficult to dislike this one.

Even if some of those latter stages will make them temporarily despise it. Because nobody likes lava levels. Christian Donlan,9/10'Is the plumber's Wii U debut as good as his recent 3D outings? Not quite, but for the New Super Mario Bros. Series, it's a real step forward in detailing, imagination and character. There's always been a keen Mario brain working away inside these 2D design exercises. Now, it feels like there's a proper soul to go along with it.'

Richard George,9.1/10'It’s difficult to find freshness or brilliance in a 2D landscape. Mario’s world is now three decades old. That would seem to suggest new territory is scarce, and in some ways the formulaic New Mario series had come to reinforce that fear. But New Super Mario Bros.

U demonstrates there’s not just life left in this type of game, but that it can be modern and nostalgic at the same time. Nintendo’s approach here strikes a great balance in all areas, ranging from its difficulty to design to enemies and bosses.

And for everything the basic Story Mode does right – and that’s a considerable amount – the Challenge Mode will be remembered as a key moment in the life of the New Mario series, where Nintendo realized it didn’t have to sacrifice the core gamer’s experience at the expense of a more casual audience. This is how Mario can and will appeal to everyone.' AggregatorsCompilerPlatform / ScoreMetacriticGameRankings. New Super Luigi U retail box art.In July 2013, as part of the celebration, a large-scale expansion pack titled New Super Luigi U was released as downloadable content for New Super Mario Bros.

U on the, and was later released as a standalone title at retail. The pack contains 82 new courses in place of the original ones, featuring Luigi as the main character in the place of Mario, who does not appear at all within the game.The game features the same multiplayer, with the option of playing as Yellow Toad, Blue Toad, or Nabbit (who cannot power-up like the other characters, but is impervious to enemy damage). The game features similar physics to that of Luigi's style of gameplay in Super Mario Bros.: The Lost Levels, in that the characters run faster and jump higher but stop slower. The levels have also been designed to be more challenging, with each one being shorter and featuring a 100 second time limit.The Mario & Luigi Deluxe Set Wii U bundle released in November 2013 includes with it both games put onto one disk, titled.

In addition to being a compilation of both games, this release includes several bonus videos.New Super Mario Bros. U + New Super Luigi U (alternatively written New Super Mario Bros. U and New Super Luigi U) is a compilation title of New Super Mario Bros. U and New Super Luigi U on a single disc. It was released on November 1st, 2013 in North America, November 7th in Europe, November 8th in Australia, and November 26th in Brazil.At first, it was only available with the Mario & Luigi Deluxe Wii U Set (known as the Premium Pack in PAL regions), but it saw an individual release in North America on October 16, 2015. This compilation title can be purchased at retail stores, or at the Nintendo eShop. If purchased digitally, the compilation title requires 14.2 GB to be downloaded.

As a result, basic Wii U models are not able to download this software without an external storage device.New Super Mario Bros. U Deluxe is a port of New Super Mario Bros. It contains both the base game and the New Super Luigi U DLC. Mario, Luigi, Yellow Toad, Blue Toad (both generically named Toad in this game), and Nabbit all return as playable characters from the original Wii U title while this game introduces a new playable character, who makes her playable debut in the New Super Mario Bros.

She has a unique form known as, which she obtains after grabbing a new item called the. The Peachette form grants her abilities similar to that of Princess Peach and Princess Daisy from Super Mario Run.DevelopmentAs stated above, New Super Mario Bros. U was based upon the New Super Mario Bros. Mii Wii U experience demo shown off at E3 2011. A translation of a Spanish online magazine revealed that the new title was in development and would be revealed at E3 2012, with the game fully revealed to be New Super Mario Bros. U during the E3 trailer.New Super Mario Bros.

U began development soon after the completion of New Super Mario Bros. Wii, using pre-existing elements from the Wii game, as development equipment for Wii U did not exist at the time. The game's singular, interconnected world map was inspired by the one seen in Super Mario World; Masataka Takemoto desired to take the map from that game and use the Wii U in order to recreate and expand upon the concept. The map being seamless also had a role in Miiverse integration, as with the setup of the map it was possible to display comments across each of the levels.

The concept of drop-in play with one player on the Gamepad placing blocks was brought up early in development. When the Wii U Gamepad was brought up during development, the team began to conceptualize ways to use it, talking specifically about the drop-in play. Wanting to make a feature with 'controls that you can understand right away with no explanation,' the concept of using the GamePad to place blocks the other players can jump on went through.Challenge Mode was based upon the idea of setting a self-challenge in previous games, as well as the challenge site for New Super Mario Bros.

Because of ideas like this, the developers decided to put the Challenge Mode into the game from the beginning. The challenges were created with all types of skill levels in mind.Boost Rush Mode was based on the Free-for-All Mode featured in New Super Mario Bros. Wii, in that they wanted a similar mode for playing the main game stages in short bursts. The developers tried connecting courses together and playing them through, but found it uneventful; they then added the concept of collecting coins resulting in the screen scrolling faster, and found it to fit a Super Mario-style of gameplay.

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Game title (click for details) Cemu Ver. Compatibility Last updated.

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New Super Luigi U

Developer(s)Nintendo EAD
Publisher(s)Nintendo
SeriesSuper Mario
Release date(s)JP June 19, 2013
NA June 20, 2013
EU June 20, 2013
AUS June 21, 2013
Genre(s)Platformer
Mode(s)Single-player, Multiplayer (5)
Input methodsGamePad, Wii Remote, Pro Controller, Classic Controller
Compatibility
GameIDs
See also..

Search Google
Wikipedia page

New Super Luigi U is a spinoff title in the successful 'Super Mario Bros.' franchise. Based directly on 'New Super Mario Bros. U,' it features 82 new levels designed specifically for 'The Year of Luigi.' Luigi and his Toad friends can jump higher and slide longer than their Mario counterparts.. Oh, and they have a new invincible ally, Nabbit! While the game was initially only a digital add-on for owners of New Super Mario Bros. U, it got its own physical release less than a month later.

Known Issues

External files

Both New Super Mario Bros. U and New Super Luigi U require four files not provided by the emulator to pass the start screen:

Riot police bending billie stick youtube

filenamesize in bytes
FFLResHigh.dat3,871,104
FFLResHighLG.dat3,856,000
FFLResMiddle.dat1,490,368
FFLResMiddleLG.dat1,489,600

These files must be dumped from your Wii U. You can use the online guide but in the end dump the required files from the path:

put them in the same path in your cemu mlc01 structure.

AMD Radeon crash on recent drivers

  • Possible crash on title screen before the save file selection screen. Fixed by reverting AMD drivers to 17.10.3 at most (older versions work fine too) (not tested on Luigi. U, only in Mario).
  • Another fix *might* work under Cemu 1.11.6 and above for *some* AMD cards by turning off separable shaders (using conventional shaders instead).

Configuration

The game does not require non-default settings to run properly. There are graphic packs available.

Gameplay Vidoes

Look at how slow that is! And that audio.. Bah! That just won't do.
Fortunately for us, Cemu has progressed nicely over the past few months, to the point where NSLU is possibly the best running game in Cemu to date!
Cemu Emulator 1.12: New Super Luigi U Gameplay Nintendo Wii-U (EmulatorSpot)

Testing

Testing
1.4
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.5
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.6
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.6.1Windows 10EUAMD A8 5500 @ 3.2GHzAMD Radeon HD 7560DReaperDeath50-60PerfectOverworld runs at 30FPS, in levels it runs between 50-60 depending on how much is happening.
1.6.3Windows 10EUAMD A8 7410 @ 2.20GHzAMD Radeon R7 M440Lsc23-60PlayableSome objects shaking while Luigi running.
1.7
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.8
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.9
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.9.0cWindows 10EUIntel Core i5-4590 @ 3.3GHzNvidia GTX 1070Slappy60PlayableLag during cutscenes but other then that the game ran smooth at 60fps (was using CEMUHook).
1.12
VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
1.12.0dWindows 10EUIntel Core i7-4790K @ 4.2GHzNvidia GTX 970 OC0zone60PerfectI completely finished the game (5 stars on the savefile) with no issue. I've been using No Anti-Aliasing and 2K Graphic packs, Cemuhook and this Shader Cache.
1.12.2dWindows 10EUIntel Core i5-6500K @ 3.5GHzAMD RX 480 4GbMarkel60RunsIf you play with a AMD GPU it's impossible to play after the title screen, even after installing the necessary files.
Retrieved from 'https://wiki.cemu.info/index.php?title=New_Super_Luigi_U&oldid=10242'

New Super Mario Bros. U is a side-scrolling platform game, and a launch title for the. It is the fourth and latest installment in the series, a sub-series of the parent platformer series. As the sequel to, the game is a follow-up game of. Released on November 18, 2012 in North America, November 30th in Europe and Oceania, and in Japan on December 8th, it is the first Super Mario series game to be released as a launch title for a home console since. An expansion pack for this game was later released in 2013, titled.Based upon the tech demo shown at E3 2011, the game uses new, more detailed background styles and models and introduces the Flying Squirrel power-up, acquired by and his friends from an item called the, as well as utilizing the Wii U GamePad in.The game was originally purchasable at the, requiring 2301.7 MB (approx.

2.25 GB) to be downloaded, but with the retail release of, it is no longer possible to purchase New Super Mario Bros. U as a standalone game.A port titled was released for the in 2019, and once again contains both New Super Mario Bros.

U and New Super Luigi U. The Mario Bros. And Toads about to be hit by the.Right after the events of (but not the events of ), and are with in dining together. And the suddenly arrive in their, with the former sporting a, that smashes and launches the brothers and the Toads away from the castle. Mario and his friends crash into the, launching through the area. They then tumble out of the tree, passing a and, while they're at it, and look into the horizon to see Bowser beginning a siege on Princess Peach's Castle, setting the Mario Bros.

And the Toads to go on a new adventure and save Princess Peach.As the game progresses, the view occasionally shifts to Peach's Castle, showing the flags being replaced by Bowser's flags, and the castle being surrounded by a thin tornado-like cloud that is made thicker, entirely obscuring the castle. Mario, Luigi, Yellow Toad, and Blue Toad also have to deal with Bowser's forces, including the Koopalings, and, who occasionally attacks the heroes with his father's airship. None of them is enough to stop the heroes from progressing, and Bowser Jr. Causes the airship to crash after making the mechanical hand punch through it.

Crash

After reaching Peach's Castle and defeating Bowser, the group moves onward, but Bowser Jr. Appears and urges Magikoopa to spread his magic across the area. After heading to the castle exterior, Mario and the others see Peach in a tower.

Before they can save her, she is locked inside and Bowser appears, now at a giant size. Eventually, Bowser is defeated and Bowser Jr. Runs away in fright.

Mario (or whomever delivered the final blow to Bowser) gets to Peach and bows down to her, and is then kissed by her, to their shock and delight, as the clouds surrounding the castle disappear, restoring it to its former state.Outside the castle, the Koopalings and Bowser Jr. Are fleeing on the airship as Bowser recovers. Noticing the escaping airship, he climbs up onto one of the castle towers and leaps onto the ship, but his additional weight causes it to plummet into a hill nearby; they then fly away hanging on to Bowser Jr.' S while Mario and Blue Toad watch. They then turn back to the others, who are cheering, with Mario delivering a final victory pose.Gameplay features.

Mario in his suit, in.New Super Mario Bros. U is a platform game which plays very similarly to that of past New Super Mario Bros. Games, especially, with the return of the 4-player multiplayer functioning identically to the game, while most of the elements and design found in the game make heavy reference to. Many other gameplay elements from the Wii game, such as the, and the bubble function, also return. In certain modes, players can play as their, including the first player, who can also choose whoever to play as. Power-ups, like the, and the return.

The game also features a new power-up, the, which gives Mario and company a, which lets them glide and grab on to walls.New Super Mario Bros. U features two main controller options: single player using the Wii U GamePad, and single player or multiplayer using Wii Remotes and/or Wii U Pro Controllers; the player can switch controllers at any point between the GamePad and a Wii Remote or Pro Controller by pausing the game, either in a level or on the world map, and selecting the 'Change Controller' option. The game supports up to five simultaneous players, with up to four being able to play as the characters with a Wii Remote or Wii U Pro Controller, and are able to drop in and out at any point while in a stage by pressing on the GamePad and selecting a character, or on the map by pausing and selecting 'Number of Players'. Another player is able to use the Wii U GamePad in what is known as. In Boost Mode, the GamePad player can assist the other players by placing blocks for them to stand on and stunning enemies. Boost Mode can be used at any point when playing with one of the other controllers; when playing with just the GamePad, it supports.After clearing Layer-Cake Desert-1, an enemy called appears and steals an item from a connecting that level, heading back to Acorn Plains-1. When the player enters a stage with Nabbit, the objective is to race him to the goal, trying to catch him before he can get away.

If the player succeeds in catching Nabbit, they are rewarded with a. Replacing the Toad saving in New Super Mario Bros. Wii, Nabbit only appears in one stage in the first seven worlds.The first update to the game added support. With Miiverse functionality enabled, players can read each others' posts on the world map by viewing the map; when not viewing the map a Miiverse post is indicated by a red balloon, generally near a stage, and can be hidden by pressing; when on the World Map while using Boost Mode, the GamePad player can scroll across the map on the GamePad screen and view Miiverse posts.

At certain times throughout gameplay, such as when the player dies several times or reaches the end of a course in a specific way (collecting all the Star Coins, clearing in a certain amount of time, clearing without taking damage, etc.), they are given a prompt to post a message to Miiverse. Players can also see Miiverse posts after they die in a stage.

Miiverse settings can be changed at any point on the world map by selecting the pencil and envelope icon on the bottom right of the pause menu.Controls. Perspective of gameplay, featuring four players controlling the characters with Wii Remotes while a fifth player uses the GamePad in Boost Mode.Like New Super Mario Bros. Wii, the Wii Remote is the primary controller for the game, allowing players to shake the controller to perform a Spin Jump, dismount Yoshi, and pick up objects. However, players can also play the game normally with the Wii U GamePad (single-player only) or the Wii U Pro Controller (after the 1.3.0 update). Click an area to open the relevant article.Unlike previous New Super Mario Bros.

Titles, where the worlds are separated like in, New Super Mario Bros. U has a seamless world map with areas named after different foods and drinks, similar to Super Mario World.

Like New Super Mario Bros. Wii, the Worlds include and that players will encounter in the game. The music changes instruments throughout the world map similar to. Though, like the previous games, there are, and -related levels within each part of the world. And like, the worlds are connected jointly.LevelPreviewDescriptionBossesWorld 1A grassy world with plenty of shrubs, slanted mountains, and the.World 2A desert world with various desserts, such as melting ice creams, giant cakes, and a sea of sand with Moai-like statues called.World 3A tropical world with multiple islands, bubbling water geysers, and a sunken ship. This world can be entirely skipped for Frosted Glacier.World 4A snowy world that takes place at night filled with stars and constellations. This world can be entirely skipped for Sparkling Waters.World 5A rainforest flooded by purple, based on the and from and, respectively.World 6A mountainous world with tall, pillar like mountains.

A cloud train seems to separate this world from the next world.World 7A sky world resembling the foreground of levels in fromWorld 8A grassland area, similar to from the previous New Super Mario Bros. Games, containing mushroom hills and the castle of the princess. It has been taken over by the Koopa Troop and is slowly transformed into Bowser's image until eventually being surrounded by a tornado. By the time the player reaches the castle grounds, it has been transformed into a lava-based area. Princess Peach's castle remains mostly unchanged on the outside but on the inside it is similar to from previous installments.

This world must be completed to beat the game.World 9A secret world unlocked after beating Bowser's final battle. Its levels must be unlocked with the Star Coins collected from all the levels of previous worlds.NoneA small area between Acorn Plains and Sparkling Waters that houses a. It must be unlocked as the same way as Superstar Road.NoneA multiplayer exclusive world found in.NoneYoshis. Mario and Luigi using to get over a.make a return, acting like in New Super Mario Bros Wii. Green is the only color available for Yoshis that the players ride on, unlike New Super Mario Bros. Now has a meter that tracks how many berries he eats, instead of showing a number each time he eats one. As usual, eating 5 makes him lay an egg containing an item.

Like in New Super Mario Bros. Wii, Yoshi cannot leave the courses he appears in.New Super Mario Bros. U also features the return of, having been absent from the Super Mario series since their debut in Super Mario World.

The game features three differently-colored Baby Yoshis, each one with a special ability. They differ from the adult Green Yoshi in terms of gameplay.

Being babies, they cannot be ridden, so characters must carry them throughout the levels. Baby Yoshis also instantly eat almost any enemy that is in front of them. Unlike in Super Mario World, however, Baby Yoshis do not grow into adults after eating several enemies. Two types of Baby Yoshis found on the overworld can be taken into any course, with the exception of, and.Baby YoshiDescriptionBlue Baby Yoshis that blow bubbles from their mouths. Enemies caught in these bubbles will turn into 3, a power-up or a.

These bubbles can also be used as miniature platforms. They first appear on the Frosted Glacier map area.Magenta Baby Yoshis that expand like balloons and gently float in the air. These Baby Yoshis are similar to the power-up, found in. They first appear on the Acorn Plains map area. Additionally, up to 4 players can grab on to one Baby Yoshi, by grabbing their legs.

This slows the player down though.Yellow Baby Yoshis that light up dark areas and can stun enemies with their light attack. These Baby Yoshis act similar to the, found in New Super Mario Bros. Wii, and also from Super Mario Galaxy 2. Unlike the other two Baby Yoshis, the Glowing Baby Yoshis aren not found on the world map, and are only found in courses such as. Instead of following the characters throughout the courses, they give an when reach the end of the levels they appear in.Inventory. The inventory.The world map inventory, seen in and, returns in New Super Mario Bros. U, allowing players to store items that can be used before entering a level.

Unlike the other inventories, this is limited to ten items only. If more items come in, the player will have to discard items from the inventory until they have ten. Players can gain items into their inventory by playing minigames, collecting items on the world map itself, completing an, catching, or finishing a level with the final two digits of the time matching.Extra modes. Small Mario playing through a Time Attack stage in Challenge Mode.In addition to the main adventure, New Super Mario Bros. U features three additional bonus modes to play. The first of these is, in which players must complete a given objective on a given stage, some within a specific time limit.

In most cases after the player completes a challenge they are ranked with a medal depending on how well they did. There are five types of challenges: Time Attack, Coin Collection, 1-Up Rally, Special, and Boost Mode.Another mode is, where players have to reach the end of two or three selected stages in the lowest possible time, similar to the mode featured in. Unlike Coin Rush, the stages scroll automatically, meaning the player has to keep up with the stage, which speeds up every time they collect coins.from New Super Mario Bros. Wii is also available. However, in this version of the mode players can be grouped into teams against each other or play free-for-all, rather than just the latter. The Wii U GamePad can also be used for, in which the GamePad is used to customize the coin placement in the.Characters Playable. The, which is a returning item.ReceptionNew Super Mario Bros.

U has received generally positive reviews. The game currently maintains an 84 average on both Metacritic and GameRankings. GameXplain gave the single-player and multi-player modes 4 stars out of 5, IGN gave it a score of 9.1 out of 10, EGM gave a score of 9/10, Joystiq gave it 4.5 stars out of 5, Polygon and Destructoid gave the same score of 8.5/10, VentureBeat gave it a score of 83/100 (83%), Games Radar gave it 4 stars out of 5, and Gamespot gave a score of 8.5.The game has been praised for its balanced gameplay and challenge mode, with IGN's Rich George describing it as 'the best thing to come to Mario's world since 3D', while criticizing it as not pushing the Wii U's visuals and audio potential. He also stated, 'though it doesn't necessarily redefine Nintendo’s iconic hero, it still manages to capture the sense of carefree adventure that many of us felt as kids.' He also criticized the game's 'weak graphics and audio, plus the return of the irritating chaotic, bouncy multiplayer mode.' He praised the progressing difficulty in the game and the additional difficulty of Challenge Mode.ReviewsReviewer, PublicationScoreCommentJim Sterling,8.5/10'New Super Mario Bros. U is a great little platformer that kicks off the Wii U launch with a bang.

Players know exactly what they're getting with this one - an entertaining and incomplex bit of gaming that provides challenge and smirks in equal measure. While certainly a 'safe' game to launch with, it is by no means unremarkable, and the only people who would fail to have fun are those with a fundamental aversion to Mario or platformers in general. Literally everybody else would find it incredibly difficult to dislike this one.

Even if some of those latter stages will make them temporarily despise it. Because nobody likes lava levels. Christian Donlan,9/10'Is the plumber's Wii U debut as good as his recent 3D outings? Not quite, but for the New Super Mario Bros. Series, it's a real step forward in detailing, imagination and character. There's always been a keen Mario brain working away inside these 2D design exercises. Now, it feels like there's a proper soul to go along with it.'

Richard George,9.1/10'It’s difficult to find freshness or brilliance in a 2D landscape. Mario’s world is now three decades old. That would seem to suggest new territory is scarce, and in some ways the formulaic New Mario series had come to reinforce that fear. But New Super Mario Bros.

U demonstrates there’s not just life left in this type of game, but that it can be modern and nostalgic at the same time. Nintendo’s approach here strikes a great balance in all areas, ranging from its difficulty to design to enemies and bosses.

And for everything the basic Story Mode does right – and that’s a considerable amount – the Challenge Mode will be remembered as a key moment in the life of the New Mario series, where Nintendo realized it didn’t have to sacrifice the core gamer’s experience at the expense of a more casual audience. This is how Mario can and will appeal to everyone.' AggregatorsCompilerPlatform / ScoreMetacriticGameRankings. New Super Luigi U retail box art.In July 2013, as part of the celebration, a large-scale expansion pack titled New Super Luigi U was released as downloadable content for New Super Mario Bros.

U on the, and was later released as a standalone title at retail. The pack contains 82 new courses in place of the original ones, featuring Luigi as the main character in the place of Mario, who does not appear at all within the game.The game features the same multiplayer, with the option of playing as Yellow Toad, Blue Toad, or Nabbit (who cannot power-up like the other characters, but is impervious to enemy damage). The game features similar physics to that of Luigi's style of gameplay in Super Mario Bros.: The Lost Levels, in that the characters run faster and jump higher but stop slower. The levels have also been designed to be more challenging, with each one being shorter and featuring a 100 second time limit.The Mario & Luigi Deluxe Set Wii U bundle released in November 2013 includes with it both games put onto one disk, titled.

In addition to being a compilation of both games, this release includes several bonus videos.New Super Mario Bros. U + New Super Luigi U (alternatively written New Super Mario Bros. U and New Super Luigi U) is a compilation title of New Super Mario Bros. U and New Super Luigi U on a single disc. It was released on November 1st, 2013 in North America, November 7th in Europe, November 8th in Australia, and November 26th in Brazil.At first, it was only available with the Mario & Luigi Deluxe Wii U Set (known as the Premium Pack in PAL regions), but it saw an individual release in North America on October 16, 2015. This compilation title can be purchased at retail stores, or at the Nintendo eShop. If purchased digitally, the compilation title requires 14.2 GB to be downloaded.

As a result, basic Wii U models are not able to download this software without an external storage device.New Super Mario Bros. U Deluxe is a port of New Super Mario Bros. It contains both the base game and the New Super Luigi U DLC. Mario, Luigi, Yellow Toad, Blue Toad (both generically named Toad in this game), and Nabbit all return as playable characters from the original Wii U title while this game introduces a new playable character, who makes her playable debut in the New Super Mario Bros.

She has a unique form known as, which she obtains after grabbing a new item called the. The Peachette form grants her abilities similar to that of Princess Peach and Princess Daisy from Super Mario Run.DevelopmentAs stated above, New Super Mario Bros. U was based upon the New Super Mario Bros. Mii Wii U experience demo shown off at E3 2011. A translation of a Spanish online magazine revealed that the new title was in development and would be revealed at E3 2012, with the game fully revealed to be New Super Mario Bros. U during the E3 trailer.New Super Mario Bros.

U began development soon after the completion of New Super Mario Bros. Wii, using pre-existing elements from the Wii game, as development equipment for Wii U did not exist at the time. The game's singular, interconnected world map was inspired by the one seen in Super Mario World; Masataka Takemoto desired to take the map from that game and use the Wii U in order to recreate and expand upon the concept. The map being seamless also had a role in Miiverse integration, as with the setup of the map it was possible to display comments across each of the levels.

The concept of drop-in play with one player on the Gamepad placing blocks was brought up early in development. When the Wii U Gamepad was brought up during development, the team began to conceptualize ways to use it, talking specifically about the drop-in play. Wanting to make a feature with 'controls that you can understand right away with no explanation,' the concept of using the GamePad to place blocks the other players can jump on went through.Challenge Mode was based upon the idea of setting a self-challenge in previous games, as well as the challenge site for New Super Mario Bros.

Because of ideas like this, the developers decided to put the Challenge Mode into the game from the beginning. The challenges were created with all types of skill levels in mind.Boost Rush Mode was based on the Free-for-All Mode featured in New Super Mario Bros. Wii, in that they wanted a similar mode for playing the main game stages in short bursts. The developers tried connecting courses together and playing them through, but found it uneventful; they then added the concept of collecting coins resulting in the screen scrolling faster, and found it to fit a Super Mario-style of gameplay.

...">New Super Luigi U Cemu Crash(28.03.2020)
  • New Super Luigi U Cemu Crash Average ratng: 3,6/5 7633 reviews
  • Game title (click for details) Cemu Ver. Compatibility Last updated.

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    New Super Luigi U

    Developer(s)Nintendo EAD
    Publisher(s)Nintendo
    SeriesSuper Mario
    Release date(s)JP June 19, 2013
    NA June 20, 2013
    EU June 20, 2013
    AUS June 21, 2013
    Genre(s)Platformer
    Mode(s)Single-player, Multiplayer (5)
    Input methodsGamePad, Wii Remote, Pro Controller, Classic Controller
    Compatibility
    GameIDs
    See also..

    Search Google
    Wikipedia page

    New Super Luigi U is a spinoff title in the successful 'Super Mario Bros.' franchise. Based directly on 'New Super Mario Bros. U,' it features 82 new levels designed specifically for 'The Year of Luigi.' Luigi and his Toad friends can jump higher and slide longer than their Mario counterparts.. Oh, and they have a new invincible ally, Nabbit! While the game was initially only a digital add-on for owners of New Super Mario Bros. U, it got its own physical release less than a month later.

    Known Issues

    External files

    Both New Super Mario Bros. U and New Super Luigi U require four files not provided by the emulator to pass the start screen:

    Riot police bending billie stick youtube

    filenamesize in bytes
    FFLResHigh.dat3,871,104
    FFLResHighLG.dat3,856,000
    FFLResMiddle.dat1,490,368
    FFLResMiddleLG.dat1,489,600

    These files must be dumped from your Wii U. You can use the online guide but in the end dump the required files from the path:

    put them in the same path in your cemu mlc01 structure.

    AMD Radeon crash on recent drivers

    • Possible crash on title screen before the save file selection screen. Fixed by reverting AMD drivers to 17.10.3 at most (older versions work fine too) (not tested on Luigi. U, only in Mario).
    • Another fix *might* work under Cemu 1.11.6 and above for *some* AMD cards by turning off separable shaders (using conventional shaders instead).

    Configuration

    The game does not require non-default settings to run properly. There are graphic packs available.

    Gameplay Vidoes

    Look at how slow that is! And that audio.. Bah! That just won't do.
    Fortunately for us, Cemu has progressed nicely over the past few months, to the point where NSLU is possibly the best running game in Cemu to date!
    Cemu Emulator 1.12: New Super Luigi U Gameplay Nintendo Wii-U (EmulatorSpot)

    Testing

    Testing
    1.4
    VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
    1.5
    VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
    1.6
    VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
    1.6.1Windows 10EUAMD A8 5500 @ 3.2GHzAMD Radeon HD 7560DReaperDeath50-60PerfectOverworld runs at 30FPS, in levels it runs between 50-60 depending on how much is happening.
    1.6.3Windows 10EUAMD A8 7410 @ 2.20GHzAMD Radeon R7 M440Lsc23-60PlayableSome objects shaking while Luigi running.
    1.7
    VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
    1.8
    VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
    1.9
    VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
    1.9.0cWindows 10EUIntel Core i5-4590 @ 3.3GHzNvidia GTX 1070Slappy60PlayableLag during cutscenes but other then that the game ran smooth at 60fps (was using CEMUHook).
    1.12
    VersionOS VersionRegionCPUGPUTesterFPSStatusAdditional Notes
    1.12.0dWindows 10EUIntel Core i7-4790K @ 4.2GHzNvidia GTX 970 OC0zone60PerfectI completely finished the game (5 stars on the savefile) with no issue. I've been using No Anti-Aliasing and 2K Graphic packs, Cemuhook and this Shader Cache.
    1.12.2dWindows 10EUIntel Core i5-6500K @ 3.5GHzAMD RX 480 4GbMarkel60RunsIf you play with a AMD GPU it's impossible to play after the title screen, even after installing the necessary files.
    Retrieved from 'https://wiki.cemu.info/index.php?title=New_Super_Luigi_U&oldid=10242'

    New Super Mario Bros. U is a side-scrolling platform game, and a launch title for the. It is the fourth and latest installment in the series, a sub-series of the parent platformer series. As the sequel to, the game is a follow-up game of. Released on November 18, 2012 in North America, November 30th in Europe and Oceania, and in Japan on December 8th, it is the first Super Mario series game to be released as a launch title for a home console since. An expansion pack for this game was later released in 2013, titled.Based upon the tech demo shown at E3 2011, the game uses new, more detailed background styles and models and introduces the Flying Squirrel power-up, acquired by and his friends from an item called the, as well as utilizing the Wii U GamePad in.The game was originally purchasable at the, requiring 2301.7 MB (approx.

    2.25 GB) to be downloaded, but with the retail release of, it is no longer possible to purchase New Super Mario Bros. U as a standalone game.A port titled was released for the in 2019, and once again contains both New Super Mario Bros.

    U and New Super Luigi U. The Mario Bros. And Toads about to be hit by the.Right after the events of (but not the events of ), and are with in dining together. And the suddenly arrive in their, with the former sporting a, that smashes and launches the brothers and the Toads away from the castle. Mario and his friends crash into the, launching through the area. They then tumble out of the tree, passing a and, while they're at it, and look into the horizon to see Bowser beginning a siege on Princess Peach's Castle, setting the Mario Bros.

    And the Toads to go on a new adventure and save Princess Peach.As the game progresses, the view occasionally shifts to Peach's Castle, showing the flags being replaced by Bowser's flags, and the castle being surrounded by a thin tornado-like cloud that is made thicker, entirely obscuring the castle. Mario, Luigi, Yellow Toad, and Blue Toad also have to deal with Bowser's forces, including the Koopalings, and, who occasionally attacks the heroes with his father's airship. None of them is enough to stop the heroes from progressing, and Bowser Jr. Causes the airship to crash after making the mechanical hand punch through it.

    Crash

    After reaching Peach's Castle and defeating Bowser, the group moves onward, but Bowser Jr. Appears and urges Magikoopa to spread his magic across the area. After heading to the castle exterior, Mario and the others see Peach in a tower.

    Before they can save her, she is locked inside and Bowser appears, now at a giant size. Eventually, Bowser is defeated and Bowser Jr. Runs away in fright.

    Mario (or whomever delivered the final blow to Bowser) gets to Peach and bows down to her, and is then kissed by her, to their shock and delight, as the clouds surrounding the castle disappear, restoring it to its former state.Outside the castle, the Koopalings and Bowser Jr. Are fleeing on the airship as Bowser recovers. Noticing the escaping airship, he climbs up onto one of the castle towers and leaps onto the ship, but his additional weight causes it to plummet into a hill nearby; they then fly away hanging on to Bowser Jr.' S while Mario and Blue Toad watch. They then turn back to the others, who are cheering, with Mario delivering a final victory pose.Gameplay features.

    Mario in his suit, in.New Super Mario Bros. U is a platform game which plays very similarly to that of past New Super Mario Bros. Games, especially, with the return of the 4-player multiplayer functioning identically to the game, while most of the elements and design found in the game make heavy reference to. Many other gameplay elements from the Wii game, such as the, and the bubble function, also return. In certain modes, players can play as their, including the first player, who can also choose whoever to play as. Power-ups, like the, and the return.

    The game also features a new power-up, the, which gives Mario and company a, which lets them glide and grab on to walls.New Super Mario Bros. U features two main controller options: single player using the Wii U GamePad, and single player or multiplayer using Wii Remotes and/or Wii U Pro Controllers; the player can switch controllers at any point between the GamePad and a Wii Remote or Pro Controller by pausing the game, either in a level or on the world map, and selecting the 'Change Controller' option. The game supports up to five simultaneous players, with up to four being able to play as the characters with a Wii Remote or Wii U Pro Controller, and are able to drop in and out at any point while in a stage by pressing on the GamePad and selecting a character, or on the map by pausing and selecting 'Number of Players'. Another player is able to use the Wii U GamePad in what is known as. In Boost Mode, the GamePad player can assist the other players by placing blocks for them to stand on and stunning enemies. Boost Mode can be used at any point when playing with one of the other controllers; when playing with just the GamePad, it supports.After clearing Layer-Cake Desert-1, an enemy called appears and steals an item from a connecting that level, heading back to Acorn Plains-1. When the player enters a stage with Nabbit, the objective is to race him to the goal, trying to catch him before he can get away.

    If the player succeeds in catching Nabbit, they are rewarded with a. Replacing the Toad saving in New Super Mario Bros. Wii, Nabbit only appears in one stage in the first seven worlds.The first update to the game added support. With Miiverse functionality enabled, players can read each others' posts on the world map by viewing the map; when not viewing the map a Miiverse post is indicated by a red balloon, generally near a stage, and can be hidden by pressing; when on the World Map while using Boost Mode, the GamePad player can scroll across the map on the GamePad screen and view Miiverse posts.

    At certain times throughout gameplay, such as when the player dies several times or reaches the end of a course in a specific way (collecting all the Star Coins, clearing in a certain amount of time, clearing without taking damage, etc.), they are given a prompt to post a message to Miiverse. Players can also see Miiverse posts after they die in a stage.

    Miiverse settings can be changed at any point on the world map by selecting the pencil and envelope icon on the bottom right of the pause menu.Controls. Perspective of gameplay, featuring four players controlling the characters with Wii Remotes while a fifth player uses the GamePad in Boost Mode.Like New Super Mario Bros. Wii, the Wii Remote is the primary controller for the game, allowing players to shake the controller to perform a Spin Jump, dismount Yoshi, and pick up objects. However, players can also play the game normally with the Wii U GamePad (single-player only) or the Wii U Pro Controller (after the 1.3.0 update). Click an area to open the relevant article.Unlike previous New Super Mario Bros.

    Titles, where the worlds are separated like in, New Super Mario Bros. U has a seamless world map with areas named after different foods and drinks, similar to Super Mario World.

    Like New Super Mario Bros. Wii, the Worlds include and that players will encounter in the game. The music changes instruments throughout the world map similar to. Though, like the previous games, there are, and -related levels within each part of the world. And like, the worlds are connected jointly.LevelPreviewDescriptionBossesWorld 1A grassy world with plenty of shrubs, slanted mountains, and the.World 2A desert world with various desserts, such as melting ice creams, giant cakes, and a sea of sand with Moai-like statues called.World 3A tropical world with multiple islands, bubbling water geysers, and a sunken ship. This world can be entirely skipped for Frosted Glacier.World 4A snowy world that takes place at night filled with stars and constellations. This world can be entirely skipped for Sparkling Waters.World 5A rainforest flooded by purple, based on the and from and, respectively.World 6A mountainous world with tall, pillar like mountains.

    A cloud train seems to separate this world from the next world.World 7A sky world resembling the foreground of levels in fromWorld 8A grassland area, similar to from the previous New Super Mario Bros. Games, containing mushroom hills and the castle of the princess. It has been taken over by the Koopa Troop and is slowly transformed into Bowser's image until eventually being surrounded by a tornado. By the time the player reaches the castle grounds, it has been transformed into a lava-based area. Princess Peach's castle remains mostly unchanged on the outside but on the inside it is similar to from previous installments.

    This world must be completed to beat the game.World 9A secret world unlocked after beating Bowser's final battle. Its levels must be unlocked with the Star Coins collected from all the levels of previous worlds.NoneA small area between Acorn Plains and Sparkling Waters that houses a. It must be unlocked as the same way as Superstar Road.NoneA multiplayer exclusive world found in.NoneYoshis. Mario and Luigi using to get over a.make a return, acting like in New Super Mario Bros Wii. Green is the only color available for Yoshis that the players ride on, unlike New Super Mario Bros. Now has a meter that tracks how many berries he eats, instead of showing a number each time he eats one. As usual, eating 5 makes him lay an egg containing an item.

    Like in New Super Mario Bros. Wii, Yoshi cannot leave the courses he appears in.New Super Mario Bros. U also features the return of, having been absent from the Super Mario series since their debut in Super Mario World.

    The game features three differently-colored Baby Yoshis, each one with a special ability. They differ from the adult Green Yoshi in terms of gameplay.

    Being babies, they cannot be ridden, so characters must carry them throughout the levels. Baby Yoshis also instantly eat almost any enemy that is in front of them. Unlike in Super Mario World, however, Baby Yoshis do not grow into adults after eating several enemies. Two types of Baby Yoshis found on the overworld can be taken into any course, with the exception of, and.Baby YoshiDescriptionBlue Baby Yoshis that blow bubbles from their mouths. Enemies caught in these bubbles will turn into 3, a power-up or a.

    These bubbles can also be used as miniature platforms. They first appear on the Frosted Glacier map area.Magenta Baby Yoshis that expand like balloons and gently float in the air. These Baby Yoshis are similar to the power-up, found in. They first appear on the Acorn Plains map area. Additionally, up to 4 players can grab on to one Baby Yoshi, by grabbing their legs.

    This slows the player down though.Yellow Baby Yoshis that light up dark areas and can stun enemies with their light attack. These Baby Yoshis act similar to the, found in New Super Mario Bros. Wii, and also from Super Mario Galaxy 2. Unlike the other two Baby Yoshis, the Glowing Baby Yoshis aren not found on the world map, and are only found in courses such as. Instead of following the characters throughout the courses, they give an when reach the end of the levels they appear in.Inventory. The inventory.The world map inventory, seen in and, returns in New Super Mario Bros. U, allowing players to store items that can be used before entering a level.

    Unlike the other inventories, this is limited to ten items only. If more items come in, the player will have to discard items from the inventory until they have ten. Players can gain items into their inventory by playing minigames, collecting items on the world map itself, completing an, catching, or finishing a level with the final two digits of the time matching.Extra modes. Small Mario playing through a Time Attack stage in Challenge Mode.In addition to the main adventure, New Super Mario Bros. U features three additional bonus modes to play. The first of these is, in which players must complete a given objective on a given stage, some within a specific time limit.

    In most cases after the player completes a challenge they are ranked with a medal depending on how well they did. There are five types of challenges: Time Attack, Coin Collection, 1-Up Rally, Special, and Boost Mode.Another mode is, where players have to reach the end of two or three selected stages in the lowest possible time, similar to the mode featured in. Unlike Coin Rush, the stages scroll automatically, meaning the player has to keep up with the stage, which speeds up every time they collect coins.from New Super Mario Bros. Wii is also available. However, in this version of the mode players can be grouped into teams against each other or play free-for-all, rather than just the latter. The Wii U GamePad can also be used for, in which the GamePad is used to customize the coin placement in the.Characters Playable. The, which is a returning item.ReceptionNew Super Mario Bros.

    U has received generally positive reviews. The game currently maintains an 84 average on both Metacritic and GameRankings. GameXplain gave the single-player and multi-player modes 4 stars out of 5, IGN gave it a score of 9.1 out of 10, EGM gave a score of 9/10, Joystiq gave it 4.5 stars out of 5, Polygon and Destructoid gave the same score of 8.5/10, VentureBeat gave it a score of 83/100 (83%), Games Radar gave it 4 stars out of 5, and Gamespot gave a score of 8.5.The game has been praised for its balanced gameplay and challenge mode, with IGN's Rich George describing it as 'the best thing to come to Mario's world since 3D', while criticizing it as not pushing the Wii U's visuals and audio potential. He also stated, 'though it doesn't necessarily redefine Nintendo’s iconic hero, it still manages to capture the sense of carefree adventure that many of us felt as kids.' He also criticized the game's 'weak graphics and audio, plus the return of the irritating chaotic, bouncy multiplayer mode.' He praised the progressing difficulty in the game and the additional difficulty of Challenge Mode.ReviewsReviewer, PublicationScoreCommentJim Sterling,8.5/10'New Super Mario Bros. U is a great little platformer that kicks off the Wii U launch with a bang.

    Players know exactly what they're getting with this one - an entertaining and incomplex bit of gaming that provides challenge and smirks in equal measure. While certainly a 'safe' game to launch with, it is by no means unremarkable, and the only people who would fail to have fun are those with a fundamental aversion to Mario or platformers in general. Literally everybody else would find it incredibly difficult to dislike this one.

    Even if some of those latter stages will make them temporarily despise it. Because nobody likes lava levels. Christian Donlan,9/10'Is the plumber's Wii U debut as good as his recent 3D outings? Not quite, but for the New Super Mario Bros. Series, it's a real step forward in detailing, imagination and character. There's always been a keen Mario brain working away inside these 2D design exercises. Now, it feels like there's a proper soul to go along with it.'

    Richard George,9.1/10'It’s difficult to find freshness or brilliance in a 2D landscape. Mario’s world is now three decades old. That would seem to suggest new territory is scarce, and in some ways the formulaic New Mario series had come to reinforce that fear. But New Super Mario Bros.

    U demonstrates there’s not just life left in this type of game, but that it can be modern and nostalgic at the same time. Nintendo’s approach here strikes a great balance in all areas, ranging from its difficulty to design to enemies and bosses.

    And for everything the basic Story Mode does right – and that’s a considerable amount – the Challenge Mode will be remembered as a key moment in the life of the New Mario series, where Nintendo realized it didn’t have to sacrifice the core gamer’s experience at the expense of a more casual audience. This is how Mario can and will appeal to everyone.' AggregatorsCompilerPlatform / ScoreMetacriticGameRankings. New Super Luigi U retail box art.In July 2013, as part of the celebration, a large-scale expansion pack titled New Super Luigi U was released as downloadable content for New Super Mario Bros.

    U on the, and was later released as a standalone title at retail. The pack contains 82 new courses in place of the original ones, featuring Luigi as the main character in the place of Mario, who does not appear at all within the game.The game features the same multiplayer, with the option of playing as Yellow Toad, Blue Toad, or Nabbit (who cannot power-up like the other characters, but is impervious to enemy damage). The game features similar physics to that of Luigi's style of gameplay in Super Mario Bros.: The Lost Levels, in that the characters run faster and jump higher but stop slower. The levels have also been designed to be more challenging, with each one being shorter and featuring a 100 second time limit.The Mario & Luigi Deluxe Set Wii U bundle released in November 2013 includes with it both games put onto one disk, titled.

    In addition to being a compilation of both games, this release includes several bonus videos.New Super Mario Bros. U + New Super Luigi U (alternatively written New Super Mario Bros. U and New Super Luigi U) is a compilation title of New Super Mario Bros. U and New Super Luigi U on a single disc. It was released on November 1st, 2013 in North America, November 7th in Europe, November 8th in Australia, and November 26th in Brazil.At first, it was only available with the Mario & Luigi Deluxe Wii U Set (known as the Premium Pack in PAL regions), but it saw an individual release in North America on October 16, 2015. This compilation title can be purchased at retail stores, or at the Nintendo eShop. If purchased digitally, the compilation title requires 14.2 GB to be downloaded.

    As a result, basic Wii U models are not able to download this software without an external storage device.New Super Mario Bros. U Deluxe is a port of New Super Mario Bros. It contains both the base game and the New Super Luigi U DLC. Mario, Luigi, Yellow Toad, Blue Toad (both generically named Toad in this game), and Nabbit all return as playable characters from the original Wii U title while this game introduces a new playable character, who makes her playable debut in the New Super Mario Bros.

    She has a unique form known as, which she obtains after grabbing a new item called the. The Peachette form grants her abilities similar to that of Princess Peach and Princess Daisy from Super Mario Run.DevelopmentAs stated above, New Super Mario Bros. U was based upon the New Super Mario Bros. Mii Wii U experience demo shown off at E3 2011. A translation of a Spanish online magazine revealed that the new title was in development and would be revealed at E3 2012, with the game fully revealed to be New Super Mario Bros. U during the E3 trailer.New Super Mario Bros.

    U began development soon after the completion of New Super Mario Bros. Wii, using pre-existing elements from the Wii game, as development equipment for Wii U did not exist at the time. The game's singular, interconnected world map was inspired by the one seen in Super Mario World; Masataka Takemoto desired to take the map from that game and use the Wii U in order to recreate and expand upon the concept. The map being seamless also had a role in Miiverse integration, as with the setup of the map it was possible to display comments across each of the levels.

    The concept of drop-in play with one player on the Gamepad placing blocks was brought up early in development. When the Wii U Gamepad was brought up during development, the team began to conceptualize ways to use it, talking specifically about the drop-in play. Wanting to make a feature with 'controls that you can understand right away with no explanation,' the concept of using the GamePad to place blocks the other players can jump on went through.Challenge Mode was based upon the idea of setting a self-challenge in previous games, as well as the challenge site for New Super Mario Bros.

    Because of ideas like this, the developers decided to put the Challenge Mode into the game from the beginning. The challenges were created with all types of skill levels in mind.Boost Rush Mode was based on the Free-for-All Mode featured in New Super Mario Bros. Wii, in that they wanted a similar mode for playing the main game stages in short bursts. The developers tried connecting courses together and playing them through, but found it uneventful; they then added the concept of collecting coins resulting in the screen scrolling faster, and found it to fit a Super Mario-style of gameplay.

    ...">New Super Luigi U Cemu Crash(28.03.2020)